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Unity Cookbook: Over 160 recipes to craft your own masterpiece in Unity 2023. 5 Ed

Unity Cookbook: Over 160 recipes to craft your own masterpiece in Unity 2023. 5 Ed

Unity Cookbook: Over 160 recipes to craft your own masterpiece in Unity 2023. 5 Ed
Автор: Ferns Shaun , Matt Smith , Murphy Sinéad
Дата выхода: 2023
Издательство: Packt Publishing Limited
Количество страниц: 781
Размер файла: 15,5 МБ
Тип файла: PDF
Добавил: codelibs
 Проверить на вирусы  Дополнительные материалы 
  1. Displaying Data with Core UI Elements

  2. Responding to User Events for Interactive UIs

  3. Inventory and Advanced UIs

  4. Playing and Manipulating Sounds

  5. Textures, Materials and 3D objects

  6. Creating 3D environments with Terrains

  7. Creating 3D geometry with ProBuilder

  8. 2D Animation and Physics

  9. Animated Characters

  10. Saving and Loading Data

  11. Controlling and Choosing Positions

  12. Navigation Meshes and Agents

  13. Cameras, Lighting, and Visual Effects

  14. Shader Graphs and Video Players

  15. Particle Systems and Other Visual Effects

  16. Mobile Games and Applications

  17. Augmented Reality (AR)

 Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques.

 In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development.

 From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer.

 So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.

What you will learn

  • Craft stylish user interfaces, from power bars to radars, and implement button-driven scene changes effortlessly

  • Enhance your games with AI controlled characters, harnessing Unity's navigation meshes, surfaces, and agents

  • Discover the power of Cinemachine in Unity for intelligent camera movements

  • Elevate games with immersive audio, including background music and dynamic sound effects

  • Bring your games to life with captivating visual effects, from smoke and explosions to customizable particle systems

  • Build your own shaders using Unity's Shader Graph tool

Who this book is for

 If you’re a Unity developer looking for better ways to resolve common recurring problems, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this book, you’ll need a solid understanding of Unity’s functionality and experience with programming in C#.


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