Cover....2
Title Page....3
Copyright Page....4
Dedication Page....5
About the Author....6
About the Reviewers....7
Acknowledgement....9
Preface....10
Table of Contents....15
Section I: Beginner Problems....26
1. Simple Loops....27
Introduction....27
Structure....28
Objectives....28
Program 1.1: Print the contents of an array....29
Algorithm....29
Flowchart....29
Java code....29
Code explanation....30
Program 1.2: Reverse and print an array....30
Algorithm....30
Flowchart....31
Java code....31
Code explanation....32
Program 1.3: FizzBuzz....32
Algorithm....32
Flowchart....33
Java code....34
Code explanation....34
Program 1.4: Print a diamond of numbers....35
Algorithm....35
Flowchart....36
Java code....37
Code explanation....39
Program 1.5: Diamond outline of numbers....40
Algorithm....40
Flowchart....42
Java code....42
Code explanation....44
Program 1.6: Checking valid number using while....46
Algorithm....46
Flowchart....46
Java code....47
Code explanation....48
Program 1.7: Display user names....49
Algorithm....49
Flowchart....50
Java code....50
Code explanation....51
Conclusion....51
Points to remember....52
Questions....52
2. File Operations....54
Introduction....54
Structure....54
Objectives....54
Program 2.1: Write to a text file....55
Algorithm....55
Flowchart....56
Java code....56
Code explanation....57
Program 2.2: Read and print from a text file....58
Algorithm....58
Flowchart....58
Java code....59
Code explanation....60
Program 2.3: Read and print from a CSV file....61
Algorithm....61
Flowchart....62
Java code....62
Code explanation....64
Program 2.4: Write a password file....65
Algorithm....66
Flowchart....66
Java code....67
Code explanation....68
Program 2.5: Validate a user from a password file....69
Algorithm....70
Flowchart....71
Java code....71
Code explanation....73
Program 2.6: Write a unique password file....75
Algorithm....76
Flowchart....77
Java code....78
Code explanation....80
Conclusion....82
Points to remember....82
Questions....83
3. Characters and Strings....84
Introduction....84
Structure....84
Objectives....85
Exploring instance and static methods....85
Program 3.1: Reverse a string....86
Algorithm....86
Flowchart....86
Java code....87
Code explanation....87
Program 3.2: Check if a primitive character is uppercase....88
Algorithm....88
Flowchart....88
Java code....89
Code explanation....89
Program 3.3: Check if a reference character is uppercase....90
Algorithm....90
Flowchart....90
Java code....91
Code explanation....91
Program 3.4: Format a phone number....92
Algorithm....92
Flowchart....92
Java code....93
Code explanation....94
Program 3.5: Check if a state code is valid....95
Algorithm....95
Flowchart....96
Java code....96
Code explanation....97
Program 3.6: Check if a state code is valid using regular expression....98
Algorithm....98
Flowchart....98
Java code....99
Code explanation....99
Program 3.7: Check if a string is a palindrome....100
Algorithm....101
Flowchart....101
Java code....102
Code explanation....102
Program 3.8: Parse and format hockey team data....103
Algorithm....104
Flowchart....105
Java code....106
Code explanation....107
Conclusion....108
Points to remember....109
Questions....110
Section 2: Intermediate Problems....111
4. Arithmetic Solutions....112
Introduction....112
Structure....112
Objectives....113
Program 4.1: Multiply two numbers....113
Algorithm....113
Flowchart....114
Java code....114
Code explanation....115
Program 4.2: Subtract two numbers....116
Algorithm....117
Flowchart....117
Java code....118
Code explanation....118
Program 4.3: Divide two numbers....119
Algorithm....119
Flowchart....120
Java code....122
Code explanation....123
Program 4.4: Check if a number is a power of two....124
Algorithm....124
Flowchart....125
Java code....126
Code explanation....127
Program 4.5: Build a binary error handler....128
Algorithm....128
Flowchart....128
Java code....131
Code explanation....133
Conclusion....135
Points to remember....135
Questions....136
5. Basic Data Structures....137
Introduction....137
Structure....137
Objectives....138
Program 5.1: Build a stack to process truck pallets....138
Algorithm....139
Flowchart....140
Java code....143
Code explanation....144
Program 5.2: Build a queue for airport takeoffs....145
Algorithm....146
Flowchart....147
Java code....150
Code explanation....151
Program 5.3: Build a linked list for navigation....153
Algorithm....154
Flowchart....155
Java code....156
Code explanation....158
Conclusion....160
Points to remember....161
Questions....161
6. Pattern Matching....163
Introduction....163
Structure....164
Objectives....164
Program 6.1: Determine a valid phone number....164
Algorithm....165
Flowchart....166
Java code....166
Code explanation....167
Program 6.2: Determine if a new password is valid....169
Algorithm....170
Flowchart....170
Java code....171
Code explanation....171
Program 6.3: Determine if an IP address is valid....172
Algorithm....174
Flowchart....174
Java code....175
Code explanation....175
Program 6.4: Compute tollway charges by vehicle....177
Algorithm....178
Flowchart....180
Java code....181
Code explanation....184
Conclusion....186
Points to remember....187
Questions....187
Section 3: Challenging Problems....189
7. Complex Data Structures....190
Introduction....190
Structure....190
Objectives....190
Program 7.1: Build a linked list for browser history....191
Algorithm....193
Flowchart....195
Java code....197
Code explanation....200
Program 7.2: Build a binary tree to store fruit data....202
Algorithm....203
Flowchart....205
Java code....206
Code explanation....209
Program 7.3: Build a heap for a medical queue....212
Algorithm....214
Flowchart....216
Java code....218
Code explanation....220
Conclusion....223
Points to remember....224
Questions....224
8. Sorting....226
Introduction....226
Structure....226
Objectives....226
Program 8.1: Sort users with a bubble sort....227
Algorithm....228
Flowchart....229
Java code....229
Code explanation....230
Program 8.2: Sort users with a merge sort....232
Algorithm....233
Flowchart....235
Java code....237
Code explanation....238
Program 8.3: Sort with a binary tree sort....240
Algorithm....241
Flowchart....244
Java code....245
Code explanation....249
Conclusion....252
Points to remember....253
Questions....253
9. Graphics....255
Introduction....255
Structure....255
Objectives....256
Program 9.1: Draw the moon with a starfield....256
Algorithm....257
Flowchart....259
Java code....259
Code explanation....261
Program 9.2: Animate a bouncing ball....262
Algorithm....263
Flowchart....266
Java code....268
Code explanation....272
Program 9.3: Animate multiple bouncing balls....275
Algorithm....276
Flowchart....280
Java code....281
Code explanation....286
Conclusion....288
Points to remember....289
Questions....289
APPENDIX A: References....291
APPENDIX B: Answers to Exercises....293
Chapter 1....294
Chapter 2....296
Chapter 3....297
Chapter 4....299
Chapter 5....302
Chapter 6....305
Chapter 7....307
Chapter 8....311
Chapter 9....312
Index....314
Java is the backbone of modern enterprise software, and mastering its logic is the first step toward becoming a professional developer. This book offers a selection of curated questions, ranging from foundational topics to advanced programming concepts.
By the end of this book, you will be competent in applying decision constructs to diverse programming challenges and possess a solid understanding of algorithmic efficiency. Through hands-on experience and real-world problems, this book ensures that learners develop the problem-solving skills necessary for success as a software developer.
This book is for students, educators, and developers seeking to improve their programming logic. Readers should have basic Java syntax knowledge to solve problems involving recursion and data structures. It is ideal for candidates preparing for technical exams and professional interviews.